void make_matrix3D | (fx, fy, fz, tx, ty, tz, d) |
double | fx | The rotation around the x-axis. |
double | fy | The rotation around the y-axis. |
double | fz | The rotation around the z-axis. |
double | fx | The translation in the x-direction. |
double | fy | The translation in the y-direction. |
double | fz | The translation in the z-direction. |
double | d | The perspective depth, i.e. the distance between the eye and the projection plane. |
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